Cyber training program for youths and youth workers
CTF-Tech Ltd ·Estonia
About this project
<p><span style="font-size: 11pt"><span style="background-color: #FFFFFF"><span style="font-family: "Times New Roman", serif"><span style="color: #1A1A1A">The project is focused on the organisation of a gaming cyber security competition “Cyber Battle of Estonia” throughout Estonia for youths aged 16-21, as well as preceding and following the gaming cyber learning/hobby learning activities, with materials supporting the given process throughout Estonia (as well as also in cooperation with international partners) that as a whole create for youths and youth workers a year round voluntary cyber security hobby learning programme.</span></span></span></span></p> <p> </p> <p style="text-align: justify"><span style="font-size: 11pt"><span style="background-color: #FFFFFF"><span style="font-family: Calibri, sans-serif"><span style="font-family: "Times New Roman", serif"><span style="color: #1A1A1A">The youth workers and youths of at least 60 municipalities are participating in the project (achievable in stages within approx two years).</span></span></span></span></span></p> <p style="text-align: justify"><span style="font-size: 11pt"><span style="background-color: #FFFFFF"><span style="font-family: Calibri, sans-serif"><span style="font-family: "Times New Roman", serif"><span style="color: #1A1A1A">The digital capacity and cyber skills of the youth workers and youths that have participated in the project will improve, as a result of the project. This includes an understanding of the principle fields of cyber security (network security, web application security, digital forensics, cryptography); understanding cyber hygiene and responsible behaviour in cyberspace; understanding of cyber threats and the skill to protect oneself from them; what is ethical hacking or increasing cyber security through the method of trial and error (concept and methods) and taking into consideration legal and ethical norms; understanding of the functioning of cyber security competitions, as well as the technical skills to solve cyber challenges, in such type of gaming environments.</span></span></span></span></span></p>
Project partners
- University of Tartu Project partner· Estonia
- CybExer Technologies Ltd Project partner· Estonia